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Bryan Shumway
Gameplay Programmer
Inner Spark
Trailer
Inner Spark is a 3D turn based tactics game. Lead a small group out of a city infested by an undead scourge. Fight these enemies with scattered weapons and sparks. Replenish sparks from torches scattered around the city.
It was developed in Unreal Engine.(Dev time: 7 months.)
Contributions:
Created player attack UI.(00:48)
Got enemies moving and attacking.(00:57)
Created animation statemachine.
Added particle effects.
Implemented Modular Ability System.(01:08)
Tied events to the animation system.
General bug fixing and refactoring.
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